







A Glass Material Shader built with Path Tracing in mind. Utilizing Unreal's accurate Path Tracer for quality Reflections, Refractions and Translucency. Perfect for creating custom realistic glass.Highlight :
My Glass Shader is built exclusively with Unreal's Path Tracer in mind. A great way to create realistic glass with accurate Reflections, Refractions and Translucency. Built from a single Master Master supporting several glass material options like imperfections, Normals, Bubble effect and more. Great for small close up Objects, Environments, Archvis or Automotive.
Showcase :
Overview Video / Features : https://youtu.be/hcy0YXaOf50
* This is not compatible with Lumen or standard Ray Tracing.
Features :
Version Updates :
Version 1.1
Details :
Number of Unique Materials and Material Instances: 1 Master, 20 Instances
Number of Textures: 6 Imperfections, 9 Normals
Texture Resolutions: 4K
Supported Development Platforms:
Windows: (Yes)
Documentation: https://www.metatrox.com/path-trace-glass-shader
Important/Additional Notes:
Website with Details and Examples : https://www.metatrox.com/path-trace-glass-shader
Help, Assistance and Questions : https://discord.gg/nUBp9xkbxg